基本信息
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个人简介
In my research I focus on exploring human behavior and perception to help build better technologies on the wild. A part of my prolific scientific output and academic recognitions, my work has also transferred to products used in daily basis by many around the world, such as Together mode in Microsoft Teams and Microsoft Soundscape, as well as features on Hololens and Xbox. In my quest to reach even more, I have also released multiple tools and open source libraries such as the Microsoft Rocketbox avatars, or the MoveBox toolkit to democratize avatar animation.
研究兴趣
论文共 93 篇作者统计合作学者相似作者
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Alexandra Kitson,Sun Joo (Grace) Ahn, Eric J. Gonzalez,Payod Panda,Katherine Isbister,Mar González-Franco
ACM Conference on Human Factors in Computing Systemspp.365:1-365:9, (2024)
Mar Gonzalez-Franco, Andrea Colaco
Interactionsno. 3 (2024): 46-53
ACM Conference on Human Factors in Computing Systemspp.199:1-199:5, (2024)
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)pp.467-470, (2024)
Marta Wilczkowiak, Ken Jakubzak, James Clemoes, Cornelia Treptow, Michaela Porubanova, Kerry Read,Daniel McDuff, Marina Kuznetsova,Sean Rintel,Mar Gonzalez-Franco
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)pp.72-79, (2024)
Mustafa Doga Dogan,Eric J. Gonzalez, Andrea Colaco, Karan Ahuja,Ruofei Du, Johnny Lee,Mar Gonzalez-Franco, David Kim
CoRR (2024)
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2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)pp.436-438, (2024)
arxiv(2023)
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FRONTIERS IN VIRTUAL REALITY (2023)
UIST '23 Adjunct: Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technologypp.108:1-108:3, (2023)
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