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职业迁徙
个人简介
I am a Human Computer Interaction and Games researcher who creates and studies digital games and other playful computer-supported experiences. My focus is emotion and social connection--understanding the impact of design choices on these qualities, and getting better at building and evaluating technology that supports and enhances social and emotional experience. My lab group's work has been cited in Wired, Scientific American, and NPR, among other venues.
研究兴趣
论文共 337 篇作者统计合作学者相似作者
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Nahid Nasiri,Katherine Isbister,Julie B. Schweitzer, Jared Borden,Peter S. Cottrell,Daniel Goodman Shapiro
ACM Conference on Human Factors in Computing Systemspp.158:1-158:8, (2024)
Alexandra Kitson,Sun Joo (Grace) Ahn, Eric J. Gonzalez,Payod Panda,Katherine Isbister,Mar González-Franco
ACM Conference on Human Factors in Computing Systemspp.365:1-365:9, (2024)
arxiv(2024)
James Collin Fey,Raquel Breejon Robinson, Selin Ovali, Nate Laffan, Kevin Weatherwax,Ella Dagan,Katherine Isbister
International Conference on Tangible, Embedded, and Embodied Interactionpp.53:1-53:14, (2024)
ACM Conference on Human Factors in Computing Systemspp.159:1-159:7, (2024)
MJ Johns, Emmanuel Chinedum Ezenwa, Seunghyun Lee, Thomas Maiorana, Ciel Wood, Josh D. Levano, Rita Aksum Tesfay, Michael Takami, Cameron A Dodd, Madison Li, Hanne Manning, Regis Pak,
ACM Conference on Human Factors in Computing Systemspp.261:1-261:8, (2024)
Karin Johansson,Raquel Breejon Robinson,Jon Back, Sarah Lynne Bowman, James Fey,Elena Márquez Segura,Annika Waern,Katherine Isbister
arxiv(2024)
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ACM Conference on Human Factors in Computing Systemspp.545:1-545:8, (2024)
ACM Conference on Human Factors in Computing Systemspp.102:1-102:5, (2024)
Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (2024)
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