基本信息
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职业迁徙
个人简介
My research interests are at the interface of Computer Graphics, Computer Vision, and AI, with a focus on Neural Scene Representations, Neural Rendering, Human Performance Modeling and Capture, and 3D Reconstruction. I am especially excited about exploring a new genre of 3D reconstruction and rendering algorithms for human characters and general scenes, which combine classical computer graphics pipelines with deep learning techniques.
My long-term vision is to develop AI technologies that can perceive, understand and interact with 3D objects, people, and environments. Specifically, my research will pursue three goals:
(1) High-quality 3D reconstruction of real-world scenes from sparse inputs;
(2) Efficient and photo-realistic image synthesis of real-world scenes with 3D control;
(3) Large-scale 3D scene generation.
My long-term vision is to develop AI technologies that can perceive, understand and interact with 3D objects, people, and environments. Specifically, my research will pursue three goals:
(1) High-quality 3D reconstruction of real-world scenes from sparse inputs;
(2) Efficient and photo-realistic image synthesis of real-world scenes with 3D control;
(3) Large-scale 3D scene generation.
研究兴趣
论文共 88 篇作者统计合作学者相似作者
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CoRR (2024)
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Jian Wang,Zhe Cao,Diogo Luvizon,Lingjie Liu,Kripasindhu Sarkar,Danhang Tang,Thabo Beeler, Christian Theobalt
CVPR 2024 (2024)
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arxiv(2024)
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IEEE transactions on pattern analysis and machine intelligenceno. 99 (2024): 1-17
CoRR (2024)
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CVPR 2024 (2024)
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Computers & Graphicspp.103913, (2024)
CoRR (2024)
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