Deep Implicit Volume Compression

2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR)(2020)

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摘要
We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures. To compress the TSDF, our method relies on a block-based neural network architecture trained end-to-end, achieving state-of-the-art rate-distortion trade-off. To prevent topological errors, we losslessly compress the signs of the TSDF, which also upper bounds the reconstruction error by the voxel size. To compress the corresponding texture, we designed a fast block-based UV parameterization, generating coherent texture maps that can be effectively compressed using existing video compression algorithms. We demonstrate the performance of our algorithms on two 4D performance capture datasets, reducing bitrate by 66% for the same distortion, or alternatively reducing the distortion by 50% for the same bitrate, compared to the state-of-the-art.
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关键词
deep implicit volume compression,distance fields,TSDF,3D voxel grids,rate-distortion trade-off,topological errors,reconstruction error,voxel size,fast block-based UV parameterization,coherent texture maps,video compression algorithms,block-based neural network architecture,truncated signed distance fields,4D performance capture datasets
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