Uppaal-Tiga: Time For Playing Games! (Tool Paper)

COMPUTER AIDED VERIFICATION, PROCEEDINGS(2007)

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摘要
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reach-ability and safety properties. The first prototype presented at that time has now matured to a fully integrated tool with dramatic improvements both in terms of performance and the availability of the extended input language of UPPAAL-4.0. The new tool can output strategies or let the user play against them both from the command line and from the graphical simulator that was completely re-designed.
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