Integrating cumulative context into computer games

Future Play '08: Proceedings of the 2008 Conference on Future Play: Research, Play, Share(2008)

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摘要
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players' activity levels, obtained through mobile sensors, is used to modify game state. Our implementation used a statistic-based, real-time version of the classic game of chess, where the statistics of the pieces depended on the activity of the users and the environment in which they performed the activity. Users found the game engaging and fun, and almost all of the participants altered their behaviors to enhance their performance in the game. This work provides a platform for further research into meaningful integration of cumulative context in games.
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关键词
cumulative context computer game,mobile sensor,game state,classic game,cumulative context,meaningful integration,activity level,real-time version,contextual information,sensors,real time,cumulant
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